They Are Billions Update: Build Your Colony

Greetings! Today we are going to talk about building and managing the colony. Managing the colony is one of the most important aspects of They Are Billions. What you build and where is key for the success of the colony. So let’s talk about the main aspects of city-building in They Are Billions. Where to […]
  • Posted by Julie
  • On October 2, 2017
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They Are Billions Update: Defend Your Colony!

  Greetings! First, we’d like to show off the main theme that our composer Nicolas de Ferran has created for They Are Billions. As you can see in the video, the theme is played during the main menu of the game. We have called it: “An Ocean of Doom”. Hope you like it! Today, we […]
  • Posted by Julie
  • On September 14, 2017
  • 10 Comments
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They Are Billions Update: The Villages of Doom

Greetings! First of all, we have created a small mini teaser for They Are Billions. It fits really well with the mood of the game. We hope you enjoy it. Please, share it with your friends if you like it! Today we will talk about a new element of the gameplay: The Villages of Doom. […]
  • Posted by Julie
  • On August 23, 2017
  • 14 Comments
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They Are Billions Update: The Old Human Fortresses

Greetings! As you know, we are currently working on the development of the campaign of They Are Billions. As we have many (too many) interesting ideas to implement, we have a lot of work ahead of us: lots of new graphics assets, buildings, structures, environments, new features to program and much more. But don’t worry, […]
  • Posted by Julie
  • On August 7, 2017
  • 7 Comments
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They Are Billions: Units Update Part 1

Greetings! Today we are going to speak a bit about some of your best friends in the game. These are the three units you will first meet in the game. As all of them are mercenaries, you will have to pay them well if you want them to protect your colony. Also, you will have […]
  • Posted by Julie
  • On July 14, 2017
  • 6 Comments
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They Are Billions: Plot, campaign and more!

Greetings! We’d like to share with you today a little bit more about They Are Billions. We will talk about all these topics much more in detail later, but for now, we hope it can be an interesting read. Plot and Characters They Are Billions is set in the 22nd century when only a few […]
  • Posted by Julie
  • On July 1, 2017
  • 4 Comments
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Glad you’re here! An Update on They Are Billions GUI

Greetings! This is the first post of a series in which we will periodically talk about the development and reveal more about They Are Billions. I am sure by now you have seen the trailer and screenshots with all of the zombie hordes. However, you may not know much about the gameplay yet, which ultimately […]
  • Posted by Julie
  • On June 9, 2017
  • 3 Comments
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New Game: They Are Billions!

Greetings! We are excited to announce the latest project we have been working on all this time, They Are Billions.     What kind of game is They Are Billions? Imagine a world devastated by billions of infected humans after a zombie-like apocalypse. You must build colonies for the few surviving humans. The colonies must […]
  • Posted by Julie
  • On May 31, 2017
  • 0 Comments
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The Sequel: More casual or more hardcore?

Greetings! Recently, there have been some hot discussions in the forum about if the sequel of Lords of Xulima would be more casual to attract more potential buyers or more hardcore to please the old-school fans. So we would like to talk about this topic and clarify this aspect before the rivers of blood flood […]
  • Posted by Julie
  • On March 24, 2017
  • 6 Comments
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Linear or Open Worlds, Random Encounters, and the Sequel

Hi! Some more words about CRPG elements and the sequel.   Linear or Open Worlds In Lord of Xulima, the world was open in essence. From the beginning, you could go wherever you wished. Of course, you could die very easily, adventuring yourself into too dangerous regions. However, we set some few specific barriers in […]
  • Posted by Julie
  • On January 31, 2017
  • 1 Comments
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